Cardboard magnetic educational game based on a theme; composed of many magnets and cards. Once the book is opened, the object of the game is to use the magnetic background for the placement of magnets to recreate the scene indicated on the card. Children can also have fun mixing the various interchangeable pieces to create their own stories. Educational learning aid, enhancing cognition and dexterity. Learn To Tell the Time: 91 pieces (16 cards, 75 magnetic shapes.). Games/Manipulatives Type: Spatial Relations Manipulative; Age Recommendation: Ages 3 to 8; Number of Cards: 16.
Products specifications
Attribute name | Attribute value |
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Global Product Type | Life Skill Games & Manipulatives |
Pre-Consumer Recycled Content Percent | 0% |
Post-Consumer Recycled Content Percent | 0% |
Total Recycled Content Percent | 0% |
Special Features | Learn To Tell the Time: 91 pieces (16 cards, 75 magnetic shapes.) |
Age Recommendation | Ages 3 to 8 |
Games/Manipulatives Type | Spatial Relations Manipulative |
Number of Cards | 16 |
Product Biodegradability Indicator | N |
Product Compostability Indicator | N |
Product Biodegradability in Days | 0 |